Tag Archives: literary theory

Epistemology of Criticism

I realized tonight, on a walk with my spouse, that much of what I am doing this summer is documenting the epistemology of criticism. In other words, I am trying to render explicit the ways that critics come to know … Continue reading

Posted in Aesthetics, Criticism, Experience Design, HCI, Interaction Design, philosophy | Tagged , , , , | 7 Comments

Interaction Criticism: How to Do It, Part 6

Four Directions in Academic Design Criticism In Part 5 of this series (which more or less begins here), I sampled writings about designs from various design magazines to show examples of ways that people write about design. In it, I … Continue reading

Posted in Aesthetics, Criticism, Experience Design, HCI, Interaction Design, philosophy, Semiotics | Tagged , , , , , , | 5 Comments

Interaction Criticism: How to Do It, Part 5

Examples and Explanations of Design Criticism Writing Last week I posted Part 4 in my series on Interaction Criticism. Since then, I have read many more examples of design criticism, and so I want to expand on what I wrote … Continue reading

Posted in Aesthetics, Criticism, Experience Design, Interaction Design, Leisure, philosophy, Politics, User-Centered Design | Tagged , , , , , | 3 Comments

Interaction Criticism: How to Do It, Part 4

Produce a Critique, Or, What and How to Write Continued from Part 1, Part 2, and Part 3. I apologize that it has taken a week to resume writing in this series. Part of the problem was a very busy … Continue reading

Posted in Aesthetics, Criticism, Experience Design, HCI, Interaction Design, Writing Process | Tagged , , , , | 4 Comments

Interaction Criticism: How to Do It, Part 3

Building a Critical Interpretation This post continues a multi-part series on interaction criticism begun here. The series goal is to offer a useful introduction to criticism in the context of interaction design, targeted at interaction design professionals. In the previous … Continue reading

Posted in Aesthetics, Criticism, Experience Design, HCI, Interaction Design, Wearable Computing | Tagged , , , , | 2 Comments

Interaction Criticism: How to Do it, Part 2

Low-Level Interpretive Strategies, or, Things to Look For In Part 1 of this series, I covered three high-level critical strategies: thinking through associations, modeling the act of reading/interpretation, and identifying resonant passages/examples. Reading through them, I can imagine interaction design … Continue reading

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Interaction Criticism: How to Do It, Part 1

[Update] I have converted this 7-part series to a convenient PDF. You can download it here. General Introduction In my previous post I concluded that those of us who have a foot in the two worlds of literary/art criticism and … Continue reading

Posted in Criticism, Experience Design, HCI, Interaction Design | Tagged , , , , , , | 12 Comments