When I was attending in the lecture, the language of new media the last week, I was thinking again and again that it was hard for me to read Umberto Eco’s novels such as the name of rose, Baudolono, and Foucault’s pendulum. I couldn’t continue to read the books, and then threw them away somewhere in my room. Whenever I read the books, I felt that I had to do decipher his language, context, and construction, as if I become an archeologist in Egypt. His only book that I could read completely is just about how to write a thesis well in Korea(I have no idea how well I organized my thesis after reading it)
The reason I thought about him is because the lecture reminded me of semiotics, or sign. (We all know that he is famous in semiotics field.) I used to study semiotics for visual communication design and media theory, but the only fact I can remember is just that those things make me perplexed to approach. Like a wordplay… I cannot think about my theme for this blogging, since my brain is already occupied by a lot of persons; Jean Baudrillard, Marshall Mcluhan, Roland Barthes, Eco, Lev Manovich, and Saussure. Hmm.. What can I do? They are interrupting my thought now like a huge wall in front of me. I am doubtful if they made me interested in their theories. However, I can live without them or their theories. I can survive even though I am not in the real world that Simulation and Simulacra mean, even though I don’t know the relationship between media and human sense, and its expansion, or even though I don’t recognize Signifier or Signified drifted in my life. I really have no idea how they created/organized them.
So.. Prof. Jeff! I have a question. Why do we mention about that kind of difficult theories? Why should we know that for interaction culture? I guess you’d like to say this “good point and we are going to discuss this idea for this semester” 😉 In my opinion, interaction for user to user, user to object, or object to object should be intuitive/transparent as if human being doesn’t sense the relationship between them. If I know the theories completely, I guess I cannot design the intuitive interaction for users, since there are a lot of issues to deal with. Could you let me know how to approach the theories and how to apply them for interaction design? I think this article includes a bad point. Just… remove the thinkers in my brine, and need to make me clear again.