Category Archives: Film

Roger Ebert and the Social Value of Criticism

On Friday, April 5, 2013, I saw something I would never expect to see: the passing of a critic reported as front page news in the New York Times. The critic in question was, of course, Roger Ebert, the celebrity … Continue reading

Posted in Criticism, Film, HCI, Interaction Design | 1 Comment

Study of Film and HCI

Periodically I post something on my course blog, Interaction Culture Class, that might be of broader interest than just the class. In such situations, I repost them on my personal blog. This is one such example, and its original post can … Continue reading

Posted in Film, HCI, Interaction Design, Ubiquitous Computing | Leave a comment

HCI and the Essay

Sorry I haven’t been as active on this blog of late; I’m going up for tenure soon, and blogging doesn’t seem to count for much. (Even though I have to wonder how blogs stack up to conference presentations in terms … Continue reading

Posted in Criticism, Experience Design, Film, HCI, Interaction Design, philosophy, Writing Process | Tagged , , , , , , | 1 Comment

Discourse Analysis vs. Close Reading

Introduction Textual analysis is fundamental to many kinds of research, from psychology to literature, philosophy to information science. Not surprisingly, different strategies have emerged from within the various disciplines that do textual analysis, and naturally these strategies reflect the epistemologies … Continue reading

Posted in Aesthetics, Criticism, Experience Design, Film, HCI, Interaction Design, philosophy, Rant | 16 Comments

Getting Under My Second Skin

This morning I finally got around to watching the much vaunted Second Skin trailer about MMORPGs. I feel that the framing of the whole thing is wrong. Though virtual worlds have objective dimensions (the code, the UI, the subscribers, the … Continue reading

Posted in Criticism, Film, Leisure, Rant, SecondLife, Video Games | Tagged , , , , | 5 Comments

Species of Interaction Criticism

One problem that is likely impeding the development of critical approaches in HCI is equivocation. Equivocation occurs when different meanings or uses of the same word are used interchangeably. “Criticism” appears to be just such a word, and the origin … Continue reading

Posted in Criticism, Design Process, Ethnography, Experience Design, Film, HCI, Interaction Design, Phenomenology, philosophy | Tagged , , , , | 3 Comments

Criticism = Design = Criticism

Here are some juicy quotes by French New Wave filmmaker and critic Godard on the relationship between criticism and filmmaking. As a critic, I already thought of myself as a filmmaker. Today [1962, after he started directing films] I still … Continue reading

Posted in Criticism, Design Process, Film, HCI, Interaction Design, philosophy | Tagged , , , , , | 3 Comments